a.Game

a.Game

Artist Group

Fresh trip #13
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a.Game #2: a.Shooter – Sonic Invaders
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Michael Aschauer, Sepp Deinhofer, Thomas Felder, Rainer Mandl

http://agame.org/en/aShooter/index.html

a.Game dedicates to the production of „Listening-Games“ in an exceptional way: Computer-games intended for the acuesthesia, which, compared to classic computer-games, completely abstain from visual perception.

a.Game #2: a.Shooter – Sonic Invaders

Skeet Shooting in the truest sense of the word: A mere acustic shooter-game. The player navigates an acoustic graticule

in a virtual room. The goal of the game is to locate and shoot approaching sound waves from pitch and panorama that move in this abstract soundroom. The position of the graticule and the target are presented by sound, whom should be given cover as far as possible. (a.game)